Comet

2023 · Wyścigi

Comet

Players act in the prehistoric past to prevent species from going extinct when a comet threatens the world. Cards represent animals and heroes; players move savior figures across the board to bring animal cards into a safe cavern, then hatch them to activate their abilities and score rescue points. Card play is multiuse: some animals are spent to move saviors, while others remain to score or trigger skills, so hand management and timing matter. Different card types and asymmetrical hero abilities create varied strategic choices, and board movement—including jumping over opposing saviors—affects positioning and race to safety. The game ends when the silver card deck is exhausted and the comet phase begins.

Gracze
2–4 najlepiej w 4
Czas gry
45–75 min
Wiek
12+
Złożoność
2,1 / 5
2,9 w Ludoyaod 137,04 złZwierzętaPrehistorycznyZarządzanie rękąRuch po siatceKarty wielokrotnego użytku

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Przy stołach Ludoya

Pełne statystyki w Ludoya
34
Zapisane rozgrywki
70
Gracze
58m 17s
Średnia rozgrywka
17
W kolekcjach
7
Na listach życzeń

2,9/10

z 4 recenzji w Ludoya

  • Garfield2,0

    A very boring game with beautiful graphics. Too much different card effects. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Not much --> Gameplay: :star::nostar::nostar::nostar::nostar: <!-- size 7]Boring, not much you can do --> Interaction: :star::star::nostar::nostar::nostar: <!-- size 7]Jump over others, nothing more --> Artwork: :star::star::star::star::star: <!-- size 7]Beautiful --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Random cards --> Strategy: :star::star::star::nostar::nostar: <!-- size 7]If you want to AP it --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok, nothing special --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy (15min) --> Rules quality: <!-- size 7]not read --> Setup time: :star::star::star::star::nostar: <!-- size 7]Fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Almost no downtime --> Replay value: :star::star::nostar::nostar::nostar: <!-- size 7]Different cards --> [/c]

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