Cosa Nostra

2026 · Budowanie terytorium

Cosa Nostra

Players lead rival Sicily-based crime families after World War II, competing to control nine provinces through influence, coalitions, and backroom deals. On a turn a player either “Pays” by placing coins on province cards to gain resources and movement, or “Collects” to take the coins from a card and trigger scoring for the two provinces shown. Units (Capos, Soldiers) and built Houses contribute differing amounts of influence when provinces score; ties can be resolved by negotiation or left unresolved. Resources buy recruitment, Houses, Contraband, Meeting, or Ally cards and activate special abilities. Trading and bargaining are permitted at any time. The first player to reach 40 victory points wins, ending the game immediately.

Gracze
2–4 najlepiej w 4
Czas gry
30–45 min
Wiek
10+
NegocjacjeMafiaZarządzanie rękąZmienne zdolności graczyRuch po obszarach

Przy stołach Ludoya

Pełne statystyki w Ludoya
1
Zapisane rozgrywki
2
Gracze
1
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