Finest Hour

2008 · Świat kampanii (świat gry)

Finest Hour

A campaign book for a World War II roleplaying game, following characters who begin as servicemen, scientists, civilians, or black marketeers. Through espionage missions and a traumatic event, they develop extraordinary powers and become involved in Britain's wartime struggle. The book provides an opening scenario and a framework for continuing the campaign.

Scenariusz / Przygoda / ModułOparte na atrybutach/statystykach (STR, CON, PER itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)Kości (różne)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.