Glory III

2007 · Gra wojenna

Glory III

A brigade-level simulation of two American Civil War battles, presented on a single map with counters representing brigades and leaders. Players activate units using a chit-draw system that creates uncertainty about when specific commanders and formations will act, then manoeuvre, engage in combat, and manage command and control under scenario-specific constraints. Scenarios cover episodic and full-battle engagements, including an Antietam scenario with command difficulties for Union forces and a Cedar Creek scenario built around an initial Confederate surprise and a later Union counterattack. Components include a map, counter sheets, rulebook, die, and player aids.

Gracze
1–2 najlepiej w 2
Czas gry
240 min
Wiek
12+
Złożoność
2,8 / 5
7,5 w LudoyaWojna secesyjnaSiatka heksagonalnaSystem losowania żetonów

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Gracze
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