Imperial Fever: Great Power Competition in the Late 19th Century

Przemysł / produkcja

Imperial Fever: Great Power Competition in the Late 19th Century

Imperial powers compete for world dominance between 1881 and 1915. Players build decks and pursue influence through national prestige, military power, naval dominance, colonial expansion, technology, and strategic areas. Area majority, push-your-luck, tug-of-war, and set collection mechanics shape the struggle, while political agendas provide different paths to victory. Event cards introduce international conflicts and domestic mishaps, and rising tensions can lead to the outbreak of the First World War.

Gracze
1–4 najlepiej w 4
Czas gry
180–300 min
Złożoność
3 / 5
I wojna światowaPostnapoleońskiZarządzanie rękąZmienne zdolności graczyPremie na koniec rozgrywki

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