Ming Dynasty

2007 · Średniowieczny

Ming Dynasty

In 14th-century China, players represent imperial princes seeking influence for their families during the rise of the Ming dynasty. Supporters are placed across six provinces, each divided into three prefectures, with majorities in regional administrations earning gifts from the emperor during election rounds. Influence chips are collected throughout the game, and the player with the most balanced collection succeeds as the next emperor.

Gracze
2–4 najlepiej w 4
Czas gry
90 min
Wiek
10+
Złożoność
2,8 / 5
Większość/Wpływ obszaruBudowanie sieci i tras

O grze

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.