We Need to Talk…

2019 · Дедукция

We Need to Talk…

A ridiculous set of interventions for a ridiculous set of problems. Players take turns trying to identify a nonsensical problem they cannot see, while the other players provide increasingly direct clues without naming it. Three rounds—Broaching the Subject, The Emotional Appeal, and Offering a Solution—shape how clues are given. The sooner the problem is guessed, the more points the focus player earns; the longer the group keeps them guessing, the more points the other players score. If the problem remains unsolved, no one scores.

Игроки
4–8 лучше всего 6
Время игры
40–60 мин
Возраст
14+
Сложность
1 / 5
от 21,99 $Игра для вечеринокЮморЦелевые подсказкиРоли с асимметричной информацией

Об игре

Иллюстрации

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.