Das Spiel mit der Krake

1992 · Djur

Das Spiel mit der Krake

Players collect fish tiles and chips, aiming to gain the most valuable catch. On each turn, a fish tile is revealed, then the active player rolls the die to move a meeple forward or backward around the board, or moves the octopus to block access to the catch. If the fish is accessible, it is collected before another tile is revealed. Later in the game, two tiles may be revealed at once. The game ends when no tiles remain, and the player with the highest-value fish collection wins.

Spelare
2–5 bäst 5
Speltid
30 min
Ålder
6+
TärningarBarnspelKasta/Snurra och flytta

Om spelet

Illustrationer
Utgivare

På Ludoyas bord

All statistik i Ludoya
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Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.