John Silver

2006 · Baserad på en roman

John Silver

A trick-taking card game in which players compete for coins, broken treasure maps, and apples. When a row of four cards is complete, the highest card takes the second-highest, while the lowest takes the second-lowest. Card values are determined by the symbols shown rather than by rank: coins score points, broken maps lose points, and apples provide points for the player to the left.

Spelare
2–4 bäst 4
Speltid
30 min
Ålder
10+
Komplexitet
1,7 / 5
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Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.