Ars Magica

1989 · 资料书(用于增强玩法的规则/选项)

Ars Magica

A fantasy roleplaying game set in a mythical medieval Europe that centers on ritualized magic and the lives of magical practitioners. Players create and play magi, skilled companions, or grogs, each with abilities sorted into talents, skills, and knowledge. Magi learn five techniques (create, perceive, transform, destroy, control) and ten forms (animal, water, air, body, plant, fire, image, mind, earth, power); spells come from combining techniques and forms using period-flavored terminology. The rules detail a comprehensive magic system, character and combat charts, laboratories and crafting for non‑adventuring magi, a bestiary with monster statistics, and ready character sheets and background material.

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9.2 来自 Ludoya核心规则(开始对局的最低要求)基于特质/面向(个性影响游戏玩法)骰子(主要为 d10)基于属性/数值(STR、CON、PER 等)

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek