
2001 · 核心规则(开始对局的最低要求)
Draft
A universal roleplaying system for building characters and resolving actions across a range of settings and genres. Characters assign points to nine physical, mental, and interactive attributes, then select skills, special abilities, disadvantages, and faults. Actions are resolved with a d10, adding skill and situational modifiers before comparing the result with a difficulty level. Combat uses initiative, timed segments, weapons, armor, wound levels, and actions such as parrying, dodging, charging, taking cover, and targeting hit locations. The rules also outline how magic branches can be incorporated into the system.
- 人数
- 0
基于属性/数值(STR、CON、PER 等)技能型(购买或获得技能)骰子(主要为 d10)
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