Graenaland

2006 · 中世纪

Graenaland

In 982, Viking jarls settle a newly discovered land, establishing villages and managing its resources while competing to influence their neighbors. Terrain tiles produce resources, which remain available until players vote on how to distribute them. Villages and visiting heroes provide votes, while proposals require a majority. Players can strengthen their position by building villages, cooperate to improve production, or spread their settlements across the coast. Agreements and alliances help develop the land, but unexpected movements, changing roles, and uncertain harvests create opportunities for betrayal. Negotiation, trust, and influence shape the outcome of each settlement.

人数
3–5 最佳 4 人
游戏时长
90 分钟
年龄
12+
复杂性
3 / 5
5.4 来自 Ludoya文明投票团队游戏模块化棋盘

关于这款游戏

在哪里买

商店价格和二手货源,每天检查。

在 Ludoya 中比较所有价格

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
3
已记录对局
2
玩家
4
收藏数

5.4/10

基于 2 条 Ludoya 评测

  • Tom4.6

    I had a prototype version.

阅读评测并打分

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek