Houses of Hermes: Mystery Cults

2006 · 资料书(用于增强玩法的规则/选项)

Houses of Hermes: Mystery Cults

This supplement details the four Mystery Cult Houses within the Order of Hermes, including their beliefs, practices, and Inner Mysteries. House Bjornaer venerates animal ancestors and develops the heartbeast toward mythic forms; House Criamon follows ancient teachings in pursuit of escape from time; House Merinita seeks union with the faeries through glamour, awakened spirits, and oath-bound curses; and House Verditius creates powerful items by investing part of themselves in their work, while risking ruin through pride.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。