Mano a Mano

场景 / 冒险 / 模块

Mano a Mano

A generic tabletop role-playing system designed as a foundation for building specialized games. It provides balanced, adaptable rules for character abilities, attacks, damage, bonuses, and hit points, using character points and unified attributes to support different designs. The system does not include a setting, story, genre, monsters, heroes, or prescribed play style. Game masters and designers can modify the rules and add new abilities to create a tailored role-playing experience.

人数
0
基于属性/数值(STR、CON、PER 等)基于点数(分配点数以获得技能、能力等)骰子(主要为 d10)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek