Pacru

2004 · 游戏系统

Pacru

Players compete on a 9×9 grid subdivided into nine 3×3 borderlands, converting neutral tiles to their color as pieces move across borders. Each player controls a small number of pieces whose movement range within a borderland increases as that player controls more tiles there. Turns consist of moving pieces, performing connection changes to sweep a piece across multiple tiles and flip them to the player’s color, or using paired pieces to capture an opponent’s piece by pincering. Victory occurs either by placing a 42nd tile of one’s color on the board or by eliminating all opposing pieces. Game length and piece count adjust for three- or four-player variants.

人数
2–4 最佳 2 人
游戏时长
45 分钟
年龄
7+
复杂性
3.3 / 5
6.5 来自 Ludoya抽象策略放置瓦片方格网格

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6.5/10

基于 1 条 Ludoya 评测

  • Tom6.5

    An excellent abstract, heavier than Shacru and Azacru. See my review about all three for more details...

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek