Province

2014 · 城市建设

Province

Two families compete to develop a new provincial town. Players manage workers and resources, moving workers in a shared pool to generate Labor and Coin. These resources are used to build structures such as camps, banks, smithies, and harbors, which change how the town produces resources. Players complete goals and score victory points while competing for control of the available workers.

人数
2
游戏时长
25 分钟
年龄
13+
复杂性
1.8 / 5

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20
已记录对局
9
玩家
15m
平均时长
8
收藏数
1
愿望清单数

3.4/10

基于 4 条 Ludoya 评测

  • Evan2.5

    This is a cute roundel-based micro-game, where you move your tokens around these three possible spots. Two of them produce work points the other produces dollars. Then you spend your work on buildings or getting more dollars. The buildings give you small upgrades, more workers, and points for the player who gets there first. It's pretty solid and enjoyable, but I can't help but feel there is very little replay value. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :nostar::nostar::nostar::nostar::nostar: Raw enjoyment

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek