
2004 · 抽象策略
Shacru
Players compete to claim as many squares of their color as possible on a 9×9 grid divided into nine 3×3 borderlands. Each player moves chevron-shaped pieces forward, diagonally forward, or straight ahead, coloring each square entered. Pieces may move onto neutral or matching squares, but not onto squares controlled by another player. When crossing a borderland, a piece may twist 45 degrees left or right. Players block opposing pieces while keeping their own routes open. The game ends when no player can claim additional squares.
- 人数
- 2–4 最佳 2 人
- 游戏时长
- 30 分钟
- 复杂性
- 1.6 / 5
关于这款游戏
- Publisher
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计7.2/10
基于 1 条 Ludoya 评测
Tom7.2 I like this the best of the three in the series. It's certainly simplistic, yet fun. See my review at the "Pacru" entry for more details...
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。











