The Tide at Sunrise: The Russo-Japanese War, 1904-1905

2010 · 战争桌游

The Tide at Sunrise: The Russo-Japanese War, 1904-1905

A two-player wargame covering the Russo-Japanese War of 1904–1905, with Japanese and Russian forces competing across Manchuria and around Port Arthur. Players conduct naval and land operations, move formations, resolve combat, and manage replacements and recovery. An abstract transport system represents Japanese merchant shipping and the capacity of the Trans-Siberian Railroad. Naval disruption, Siberian weather, and Colonel Akashi’s secret operations can reduce available transport. Victory depends on naval success, captured objectives, and enemy losses over 12 monthly turns.

人数
2
游戏时长
240 分钟
年龄
12+
复杂性
2.3 / 5
后拿破仑时期六角网格掷骰子模拟

在 Ludoya 的牌桌上

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3
已记录对局
3
玩家
2
收藏数

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。