The Thing

2010 · Dedukce

The Thing

A paranoid survival game set at an isolated Antarctic research outpost in 1982. One player secretly controls a parasitic shapeshifter; the other players share control of the outpost’s human crew and their twelve character cards. Play revolves around six asymmetrical card decks (three for each side), a shared encounter deck divided into three acts, and hand management to determine when to deploy each deck. Humans assign crew to tasks, resolve film-inspired encounters like autopsy, blood testing, and exploring the Norwegian base, and try to prioritize limited actions to uncover and stop the infection. The hidden-information mechanic lets the shapeshifter place real or fake infection tokens under human characters and silently convert players, driving suspicion and social deduction as the game progresses.

Hráči
2–4 nejlépe pro 4
Herní doba
45 min
Věk
18+
Složitost
2,5 / 5
od 1 214,52 KčVědecká fantastikaKaretní hraHázení kostkamiSpráva rukyTajné rozmístění jednotek
3
Zapsané partie
13
Hráči
1h 28m
Průměrná partie
2
Na seznamech přání

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