6 Nonmagic Special Qualities for Weapons

2012 · Kildebog (regler/valg til at forbedre spillet)

6 Nonmagic Special Qualities for Weapons

A short rules supplement presenting six nonmagical weapon special qualities for use in fantasy campaigns. The options cover unusual weapon designs such as back spikes, basket hilts, flamberges, parry hooks, ringed weapons, and springy weapons, adding effects for damage types, defense, parrying, combat maneuvers, and accuracy. Each quality is provided as a concise rules entry with no setting material, fiction, charts, or optional rules.

Spillere
0
Terninger (primært d20)Niveaubaseret (optjen XP og stig i niveau)Race-baseret (spillerens race/art påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.