A Matter of Conviction

2009 · Alternative regler (varianter af grundreglerne)

A Matter of Conviction

A story-focused supplement for Witch Hunter: The Invisible World that adds Convictions as a character-driven mechanic. Alongside Backgrounds, Talents, Orders, Virtues, and Vices, Convictions define what matters to each Witch Hunter and bring personal beliefs into play. They help shape conflicts that support meaningful roleplaying and strengthen both individual character stories and the wider narrative.

Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Træk-/aspektbaseret (personlighed påvirker spillets gang)Eksploderende terninger (en terning kan 'eksplodere' til et ekstra kast)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.