Advanced Melee

1980 · Grundregler (mindst nødvendigt for at spille)

Advanced Melee

A detailed fantasy combat ruleset that expands the core melee system with rules for movement, facing, initiative, surprise, and a wide range of weapons and attacks. It covers hand-to-hand combat, thrown and missile weapons, shields, mounted combat, trampling, sweeping blows, ambushes, berserking, and the effects of dropped or broken weapons. Additional rules handle fire, poison, gunpowder, left-hand weapons, and other unusual equipment.

Spillere
0
Kompleksitet
3 / 5
Kildebog (regler/valg til at forbedre spillet)Attribut-/statbaseret (STR, CON, PER osv.)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.