Adventure at Goldmarsh

2014 · Scenario / Eventyr / Modul

Adventure at Goldmarsh

An adventure module set in the village of Goldmarsh, where a party investigates a plot to awaken an ancient power. The scenario leads from the village into a marsh, through the ruins of an ancient site, and finally into a battle in the past. The module also provides a system-neutral village for exploration and interaction, with descriptions that can support additional adventures. Simple statistics are included for OSR-style systems, with the adventure designed for characters around 5th level and adaptable to other game systems and levels.

Kildebog (regler/valg til at forbedre partiet)Attribut-/statbaseret (STR, CON, PER osv.)Niveaubaseret (optjen XP og stig i niveau)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

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