All Bad Things Must Come to an End

2001 · Scenario / Eventyr / Modul

All Bad Things Must Come to an End

A one-round adventure set in a living city, where a band of noble adventurers must break a family curse before an innocent loses their life. Designed for characters of levels 1–8.

Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)Træk-/aspektbaseret (personlighed påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.