Amethyst Part 4

2004 · Kampagneindstilling (spilverden)

Amethyst Part 4

A campaign-setting supplement for a d20 System/OGL roleplaying game, presented as part of a larger work released in five sections. It develops the setting’s technology elements, including technology-focused game rules, new character classes, and equipment. It is designed for use with the D&D 3.5e Player’s Handbook, Dungeon Master’s Guide, and Monster Manual; d20 Modern is referenced but not required.

Kildebog (regler/valg til at forbedre partiet)Færdighedsbaseret (køb eller erhverv af færdigheder)Attribut-/statbaseret (STR, CON, PER osv.)Niveaubaseret (optjen XP og stig i niveau)

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