Arms & Equipment Guide

1998 · Kildebog (regler/valg til at forbedre partiet)

Arms & Equipment Guide

A catalog of equipment for science-fiction campaigns, presented through in-universe merchant catalogs and reports. It covers garments, personal items, medical and professional gear, computers, cyberware, communications and sensor equipment, weapons, armor, survival gear, and personal vehicles. Complete game statistics accompany the entries, allowing characters to purchase equipment, compare prices, locate suppliers, and negotiate better deals for use in an ALTERNITY game.

Kompleksitet
2,5 / 5
Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Attribut-/statbaseret (STR, CON, PER osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.