Aufbruch in die Antarktis

2010 · Scenario / Eventyr / Modul

Aufbruch in die Antarktis

In 1933, investigators join an expedition to Antarctica to discover what happened to an earlier team that vanished near a mysterious mountain range. Preparations in New York are disrupted by sabotage, while a rival expedition sets out for the same destination. The campaign’s first volume follows the investigators through the departure and troubled sea voyage to their arrival in Antarctica.

Kildebog (regler/valg til at forbedre partiet)Færdighedsbaseret (køb eller erhverv af færdigheder)Attribut-/statbaseret (STR, CON, PER osv.)Tilfældig attributgenerering (under karakteroprettelse)

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