Aventurische Magie III

2018 · Kildebog (regler/valg til at forbedre partiet)

Aventurische Magie III

A rules expansion for a fantasy role-playing game, this volume details magical traditions, including academy-trained mages, northern Zibilja, animists, druids, and dwarven geodes. It adds rules for spells, rituals, summoning, journeys through the spheres, and time magic, along with spell formulas, variations, and abilities that alter or strengthen spells. More than two dozen magical professions and eight ready-to-play archetypes are included.

Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Træk-/aspektbaseret (personlighed påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.