Cathedral

Cathedral

Players construct a medieval city by placing buildings within a shared grid. Buildings occupy different amounts of space, and players compete to position them so that sections of the city become enclosed. Enclosed buildings are removed from the board and may be placed again, while the cathedral remains in play as a central obstacle. The game ends when no further buildings can be placed, and the player with the fewest remaining pieces wins.

'Diceless' (bruger ikke terninger eller anden tilfældighedsgenerator)Uden GM (ingen spilleder nødvendig for at spille)Fri form (minimale eller ingen regler - tænk improvisationsteater)

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