Chain of Being (d20)

2002 · Kildebog (regler/valg til at forbedre partiet)

Chain of Being (d20)

A fantasy roleplaying game set in a world where ridiculous mortals have seized the positions of the gods. Traditional figures such as knights and dragons share the setting with aliens, superheroes, mechs, corrupt corporations, conspiracies, and characters aware that their universe is a roleplaying game. Players create and control characters without classes or levels, using a customizable system based on ten-sided dice. Skills develop hierarchically, actions produce variable degrees of success, and the rules can be adjusted to suit the desired level of complexity.

Kampagneindstilling (spilverden)Gitterbaseret (bruger kvadratiske felter til bevægelse/kamp)Færdighedsbaseret (køb eller erhverv af færdigheder)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.