Chill Horror Role-Playing Game

1990 · Grundregler (mindst nødvendigt for at spille)

Chill Horror Role-Playing Game

A horror role-playing game for 2–9 players aged 12 and up. Players create characters and investigate supernatural threats while the game master runs campaigns and scenarios using guidance, world maps, and a detailed history of SAVE and its struggle against the Unknown. The hardcover includes information on creatures and animals, plus a 32-page introductory insert for new and returning players.

Kompleksitet
3,5 / 5
Færdighedsbaseret (køb eller erhverv af færdigheder)Træk-/aspektbaseret (personlighed påvirker spillets gang)Terninger (percentiler)

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