Chivalry & Sorcery: Warfare & Wizardry in the Feudal Age

1977 · Grundregler (mindst nødvendigt for at spille)

Chivalry & Sorcery: Warfare & Wizardry in the Feudal Age

A tabletop role-playing game focused on life, warfare, and magic in a feudal setting. It provides rules and reference material for creating campaigns, with systems covering races, attributes, social class and status, equipment, justice, heraldry, construction, knights, warhorses, tournaments, courtly love, and feudal institutions. Players create characters from various classes, advance through experience levels, learn spells, and take part in mounted and mass combat. Rules also cover troop types, movement, commanders, field battles, and monsters.

Spillere
0
Kompleksitet
4,5 / 5
Kildebog (regler/valg til at forbedre spillet)Kampagneindstilling (spilverden)Niveaubaseret (optjen XP og stig i niveau)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Kort (tarotdæk)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.