Cornu

2001 · Børnespil

Cornu

A plastic horn is filled with different combinations of six objects, including wooden pieces, marbles, a bell, and cloth. Four cards showing object mixtures are revealed, and one player secretly selects a card and places the pictured objects inside the horn before closing it. The next player shakes the horn and identifies the chosen card from the sounds it produces. The game develops sound recognition and auditory discrimination.

Spillere
3–6 bedst 6
Spilletid
30 min
Alder
5+
Pædagogisk

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