Critical Hits & Fumbles

2011 · Alternative regler (varianter af grundreglerne)

Critical Hits & Fumbles

An optional combat system for determining whether a successful hit becomes a critical or a failed attack becomes a fumble. It includes random tables for resolving the effects of critical hits and fumbles based on the type of weapon used.

Niveaubaseret (optjen XP og stig i niveau)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Race-baseret (spillerens race/art påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.