Curse of Almor

2003 · Scenario / Eventyr / Modul

Curse of Almor

A one-round Living Greyhawk adventure set in the wilds of Almor for characters of levels 3–12. The Pholtan Church of the Bright Path sends adventurers to clear the repopulated lands of fiendish and undead creatures. In Silverwat, the residents know that defeating these threats will not be enough to lift the curse afflicting their home.

Spillere
0
Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Terninger (forskellige)

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