Det sprakar i Säven

2004 · Scenario / Eventyr / Modul

Det sprakar i Säven

Players navigate a dangerous landscape of paths, plains, and windmills while trying to reach safety. Maps and branching routes create choices about which way to go, as characters evade pursuit and coordinate their movements to locate the objective.

Spillere
0
Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Race-baseret (spillerens race/art påvirker spillets gang)Attribut-/statbaseret (STR, CON, PER osv.)

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