Evernight

2003 · Scenario / Eventyr / Modul

Evernight

A dark-fantasy campaign set in Tarth, a peaceful world transformed into a land of eternal night by the arrival of mysterious and terrifying Masters. Player characters begin as Novice adventurers in a familiar realm of elves, dwarves, orcs, and humans, then progress through a scripted campaign toward a bloody confrontation with overwhelming horror. The 144-page hardback includes a scene-by-scene adventure for the Game Master, the history behind Tarth’s past, new Edges and Hindrances, spells, weapons, magical items, and new monsters.

Kompleksitet
1 / 5
Kildebog (regler/valg til at forbedre partiet)Kampagneindstilling (spilverden)Attribut-/statbaseret (STR, CON, PER osv.)Terninger (forskellige)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.