Exploring Eberron

2020 · Kildebog (regler/valg til at forbedre spillet)

Exploring Eberron

A setting guide to Eberron explores its lands, oceans, planes, peoples, faiths, and history, with lore on regions such as Droaam, Dhakaan, the Mror Holds, Dolurrh, Irian, Mabar, and Kythri. It presents cultures and creatures including sahuagin, merfolk, quori, daelkyr, archfey, and githzerai. The book also provides player and Dungeon Master material, including new archetypes for several classes, playable races and subraces, magic items, symbionts, dragonmark focus items, and rules for powerful Siberys dragonmarks.

Spillere
0
Kompleksitet
3 / 5
Kampagneindstilling (spilverden)Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Terninger (forskellige)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.