For King and Country

2010 · Alternative regler (varianter af grundreglerne)

For King and Country

A steampunk superspy setting set during an alternate Napoleonic Wars, where advanced technology joins muskets and cannon. Players choose an allegiance, undertake covert missions, and help their faction gain glory and influence amid historic conflicts. The setting includes 13 character concepts, Mechanautics cyberware, an engineering-based magic system with more than 20 powers, detailed reputation and social status rules, and 14 setting-appropriate adversaries.

Kampagneindstilling (spilverden)Attribut-/statbaseret (STR, CON, PER osv.)Terninger (forskellige)Færdighedsbaseret (køb eller erhverv af færdigheder)

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