G-Core

2010 · Grundregler (mindst nødvendigt for at spille)

G-Core

A genre-flexible tabletop roleplaying system with roots in the classic FASERIP rules. Characters are defined by seven abilities—Rumble, Agility, Might, Moxie, Smarts, Perception, and Spirit—along with Special Focus options that represent distinctive skills and specialties. Players resolve actions with a ten-sided die rather than reference tables, supporting a fast, comic-book-style flow. Point-based character creation guides players through the process in around 10–15 minutes for adults and 15–30 minutes for younger players, and existing FASERIP characters can be converted with minimal adjustment.

Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Træk-/aspektbaseret (personlighed påvirker spillets gang)

Om spillet

Illustration

Udvidelse til

Se dem i Ludoya

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.