Gods and Monsters

2015 · Scenario / Eventyr / Modul

Gods and Monsters

A Fate setting in a young world where humans struggle to build civilization and players take the roles of primal gods. Characters perform mythic deeds, clash with rival pantheons, and manage a sliding balance between their divine nature and monstrous extremes. The supplement introduces a campaign structure built around tales, world-creation guidance, community and region frameworks, and character rules for divine mantles, intentions, and epic stunts. It also includes introductory tales and requires Fate Core or Fate Accelerated.

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Kildebog (regler/valg til at forbedre spillet)Kampagneindstilling (spilverden)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)Træk-/aspektbaseret (personlighed påvirker spillets gang)

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