Guide to North Africa

2014 · Kildebog (regler/valg til at forbedre spillet)

Guide to North Africa

A World War II roleplaying setting focused on North Africa, where ancient ruins, political intrigue, and occult forces shape a secret war. Players can take on roles including archaeologists, SAS soldiers, Bedouin tribesmen, Askari, Long Range Desert Group members, and French Foreign Legionnaires. The setting includes forbidden tomes, summoning spells, desert vehicles, experimental technology, weapons, and ancient artefacts. Adventures may involve Black Sun’s search for Irem, Nachtwölfe’s pursuit of Atlantean technology, and encounters with djinn, crocodile-hybrid mummies, and the Great Race of Yith. Rules and game statistics support both Call of Cthulhu Sixth Edition and Savage Worlds.

Spillere
0
Kampagneindstilling (spilverden)Attribut-/statbaseret (STR, CON, PER osv.)Tilfældig attributgenerering (under karakteroprettelse)Færdighedsbaseret (køb eller erhverv af færdigheder)

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