GURPS Creatures of the Night

1993 · Kildebog (regler/valg til at forbedre partiet)

GURPS Creatures of the Night

A bestiary of macabre creatures for campaigns ranging from high fantasy to high technology. It includes entities such as buildings that eavesdrop, fish whose songs induce madness, living gardens, crystalline beings from space, and creatures mistaken for vampires. Each entry provides attributes, size, habitat, alternate names, motivations, feeding habits, social patterns, origins, weaknesses, and ideas for introducing the creature into adventures.

Kompleksitet
4 / 5
Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Terninger (primært d6)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.