GURPS Gulliver

2004 · Alternative regler (varianter af grundreglerne)

GURPS Gulliver

A rules expansion for GURPS Third Edition Revised covering the creation, scaling, and play of creatures of any shape or size. It provides modular systems for physical traits such as strength, health, hit points, fatigue, encumbrance, density, buoyancy, flight, movement, jumping, throwing, combat, damage, and environmental hazards. Additional rules address unusual anatomy, exoskeletons, appendages, multiple brains, venom, thermal regulation, life span, food requirements, shrinking and enlargement, and aquatic or microgravity settings. The modules can be used individually or combined to add detail or simplify play in human-scale, miniature, giant, or otherwise unusual campaigns.

Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Terninger (primært d6)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.