GURPS High-Tech (Fourth Edition)

2007 · Kildebog (regler/valg til at forbedre partiet)

GURPS High-Tech (Fourth Edition)

This equipment reference covers technology from the Industrial Revolution through the Digital Age, supporting campaigns set from TL5 to TL8. It includes researched descriptions and game statistics for firearms, artillery, explosives, armor, vehicles, tools, electronics, and survival gear. The contents range from muskets, stagecoaches, and telegraphs to assault rifles, helicopters, computers, medical scanners, and surveillance devices. Rules cover guns, gunmen, and “Gun Fu,” with equipment for specialists such as detectives, divers, medics, spies, and thieves. Requires the GURPS Basic Set, Fourth Edition.

Kompleksitet
4 / 5
Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Terninger (primært d6)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.