GURPS Ice Age

1989 · Kampagneindstilling (spilverden)

GURPS Ice Age

A roleplaying sourcebook set in the Pleistocene Epoch, the dawn of mankind. It supports campaigns featuring several historical hominid races and includes rules for primitive magic, a bestiary of prehistoric creatures, and new skills, advantages, and disadvantages suited to the era.

Kompleksitet
2,5 / 5
Kildebog (regler/valg til at forbedre partiet)Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Terninger (primært d6)

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