GURPS Martial Arts Adventures

1993 · Scenario / Eventyr / Modul

GURPS Martial Arts Adventures

A collection of three ready-to-play scenarios for GURPS Martial Arts. Players destroy a CloneMaster’s computer systems and clone banks, rescue famous martial artists forced into deadly arena battles, and travel back to Bushido-era Japan to confront an angry ghost and claim a magical wakizashi. The book also introduces new martial arts styles.

Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Terninger (primært d6)

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