ICECOOL: Artifacts

2019 · Dyr

ICECOOL: Artifacts

Four artifact cards add single-use abilities to each round. At the beginning of the round, players choose an artifact in order, starting with the catcher, and flip it to its inactive side after use. The Ancient Clock lets a player reset and repeat a flick. The Trap punishes another penguin that touches its placed card, while the Teleport lets its owner move to the card at the start or end of a turn. The Platform raises a penguin above the board and provides its starting position for the next turn.

Spillere
2–4 bedst 4
Spilletid
30 min
Alder
6+
Action / FingerfærdighedBørnespilAngreb mod modspillereBevægelse i områder

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