In the Company of Spirits

2019 · Kildebog (regler/valg til at forbedre spillet)

In the Company of Spirits

This Pathfinder Roleplaying Game supplement introduces the geist, a spirit-bound player character who remains tied to the mortal world through powerful emotional connections. It presents the lore of becoming a geist, rules for tethers and physical foci, and options for handling the species’ lack of Strength and Constitution scores. The book includes alternate racial traits, favored class options, geist-specific class archetypes such as the kineticist’s Poltergeist, racial feats, and a geist paragon class built around selectable passions and spectral talents.

Spillere
0
Niveaubaseret (optjen XP og stig i niveau)Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.