Kazei 5 (HERO 6)

2010 · Scenario / Eventyr / Modul

Kazei 5 (HERO 6)

This near-future campaign setting presents a 2030 world of cybernetics, genetic enhancement, replicated humans, full-conversion cyborgs, and espers with powerful psychokinetic abilities. It is designed for the HERO System 6th Edition and supports anime-themed cyberpunk campaigns. The setting includes rules and sample powers for cyberware, cyberspace, mecha, and espers, along with weapons, armor, vehicles, and exo-suits. Background material, sample characters, and guidance for experienced GMs and players explore a society where technological enhancement challenges the meaning of being human.

Kildebog (regler/valg til at forbedre partiet)Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Terninger (primært d6)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.